Google engage

ANIMATION // BUILDS // INTERACTIVE // LIGHTING // LIVE EVENT // LIVE VISUALS
3D // Animation  // Live Event //  Live Visuals //  Projection Mapping  

Cogs & Marvel, RDS, Dublin, Ireland  [2019]

The latest project for Cogs & Marvel consisted of creating a series of large scale stage designs and interactive games for a huge event in the RDS in Dublin. The show was based around retro themes, bringing the attendee into a different decade in every room.
BRIEF

This event was to be spread over a number of different large indoor halls, which each would have an installation and different experience inspired by a different decade in music history.

THE IDEA

We created an interactive maze game, a Rubix Cube inspired light installation and a one of a kind reflective disco ball reflective stage design which filled the entire main hall with fragments of light.

RESULT

The one way mirror facade for the LED screen was a massive success. The design allowed for the visuals to be clearly seen when the LEDs were illuminated and the mirror reflected any stray light beams back into the crowd for added effect.  Our bespoke pacman style game using LED floor panels was enjoyed by hundreds across the event of the night and the proved to be one of the highlights of the evening. There was 5,000 people at the event.
Read More

Google engage

ANIMATION // BUILDS // INTERACTIVE // LIGHTING // LIVE EVENT // LIVE VISUALS

Cogs & Marvel, RDS, Dublin, Ireland  [2019]

The latest project for Cogs & Marvel consisted of creating a series of large scale stage designs and interactive games for a huge event in the RDS in Dublin. The show was based around retro themes, bringing the attendee into a different decade in every room.
BRIEF

This event was to be spread over a number of different large indoor halls, which each would have an installation and different experience inspired by a different decade in music history.

THE IDEA

We created an interactive maze game, a Rubix Cube inspired light installation and a one of a kind reflective disco ball reflective stage design which filled the entire main hall with fragments of light.

RESULT

The one way mirror facade for the LED screen was a massive success. The design allowed for the visuals to be clearly seen when the LEDs were illuminated and the mirror reflected any stray light beams back into the crowd for added effect.  Our bespoke pacman style game using LED floor panels was enjoyed by hundreds across the event of the night and the proved to be one of the highlights of the evening. There was 5,000 people at the event.
Read More
https://player.vimeo.com/external/394159818.hd.mp4?s=2fd2129d1ba81287ac778f3d3a6e2adabf7dc432&profile_id=175
The Algorithm team using the interactive screen at the Ed Sheeran Launch
Google Engage stage
Stage Design for Google EngageGoogle Engage stageStage Design for Google EngageGoogle Engage stageGoogle Engage stageGoogle Engage stage two way mirror LEDsGoogle Engage stageGoogle Engage stageInteractive Pacman game at Google Engage
DIRECTOR OF PRODUCTION - OLAN CLARKE
TECHNICAL PRODUCTION - LEWIS BYRNE
SENIOR PRODUCER - CIARA FINN
CREATIVE DIRECTOR - DANIEL STAINES
MAPPING TECHNICIAN - CORMAC MURRAY
PROJECTOR TECHNICIAN - EOIN DEVITT
PROJECTOR TECHNICIAN - JEFF
PROJECTOR TECHNICIAN - BRIAN MORAN
TECHNICIAN - FERGUS O’HAGAN
DIRECTOR - KEVIN FREENEY
CAMERA OPERATOR 1 - PETER MARTIN
SOUND OP - ANTHONY EGAN
DRONE OPERATOR 1 - BURSCHI WOJNAR
DRONE OPERATOR 2 - MARTIN OSBOURNE
SOUND DESIGN - JIM RICHARD
GRAPHICS - ROB SUMMONS
EDIT - KEVIN FREENEY
produceR - MARK MULLERY
CO-ORDINATION - CAL MCLOUGHLIN
PROJECTION ANIMATOR - Nicole Storck
PROJECTION ANIMATOR - Fabian Erlinghauser
PROJECTION ANIMATOR - Darragh Herlihy
PROJECTION ANIMATOR - Cora Mckenna
PROJECTION ANIMATOR - Laurent Kircher
PROJECTION ANIMATOR - Herbie Cans
Animation - Nicolas Debray
Animation - Gaia Ruggenini
Animation - Víctor Paredes
Animation - Basil Malik
Animation - Roberto Rosi
Animation - Nicolas Petelski
Animation - Diane Coat
Animation - Geoff King
Animation - Andreu Campos